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TownyWar

Towns

These are free to make. You may have up to 15 people in a town.

 

Some benefits of making/joining towns include 

Setting your respawn point, Keeping your experience in death (Should you die IN the town), ability to protect land, ability to teleport to other towns/nations/outposts, collect taxes. For every resident you have in your town, you may claim 16 chunks of land. (16x16 areas)

There are 4 levels of towns 

Settlement (1-2) people - You may claim 1 outpost at this level.

Village (3-5 People) You may claim 2 outposts at this level

Town (6-9 people) No benefits come with this level

City (10-15 People) You may claim 3 outposts at this level.

Towny Commands

/t ?

Gives you a list of /town command you can use

/t join

Allows you to join another town that’s marked as [Open]

/t spawn (town name)

Allows you to teleport to other town's spawns if the town is public.

/t new (town name)

Creates new town with your desired name! The chunk your standing on is automatically claimed for your town.

/t deposit

This deposits money from your balance to the town bank. Keep this stocked as 10G will taken each day from it as upkeep! Do ‘/t’ to check your town bank.

/t claim

Claims the chunk you’re standing on for your town. The first chunk costs 225G (Half a gold ingot) to claim. Every chunk after that, the price increases by 15%.

/t claim outpost

This allows you to claim a chunk for your town far away. You can even use /t outpost to teleport to your outpost.

 

/t invite

This allows you to invite players to your town

/t set perm

Allows you to handle permissions for players in the towns. Use /t set perm ? for more information.

/t toggle

This allows you to enable or disable the following things in your town:

  • Explosions

  • PvP

  • Mob spawns

  • Fire spread

  • Public Status

Do /plot toggle ? for more info

Nations

You need 1350G (3 Gold Ingots) in your town bank to make a nation. You must also have at least 3 people in your town. You can only have 10 towns per nation.

Joining/making a nation gives you the following benefits

  • Enables Nation Zones to appear around your town(s)

  • Allows you to teleport to allied nations' spawn

  • Allows you to enemy/ally other nations

  • Allows you to join war and enjoy the spoils that come with it 

  • Increases the amount of outposts your town can have by 2.

There are nation levels, but they grant no benefit other than indicate your superior manpower/resources.

First Level - (1-9 People):  "Land of"

Second Level - (10-15 People): "Kingdom of"

Third Level - (16-23 People): "Kingdom of"

 

Fourth Level - (24 - 360 People): "Realm of"

Nation Commands

/n new

Makes new nation, costs 1350G to make one.

/n add (town name)

Invites a town to join your nation

/n set

allows you to modify various things about your nation including:

  • Who's King

  • Change the Capital

  • Taxes

  • Name Change

  • The nation board

  • Change the spawn

  • Add a cost to /n spawn (spawncost)

 

/n delete

Deletes your nation. Do NOT put your nation name after this command or it will not work.

/n deposit

Deposits money into nation's bank

Towny Plots

/Plot commands is how you manage your town land, allowing you to assign plots roles and toggle what residents can do on those plots.

/plot ?

Gives you a list of /plot commands

/plot group new

Makes a new plot group and puts the chunk your standing on in that group. Plot groups allow you to manipulate multiple chunks like one. Do /plot group ? for a list of commands regarding this.

/plot set [plottypes]

Set the chunk to one of the following types:

  • Arena

Friendly fire is always enabled in these chunks

  • Embassy

These chunks can be claimed/bought by anyone

  • Farm

Residents can only break farming in this chunk (Wheat, pumpkins, potatoes etc.) and Farm animals can be killed.

  • Inn

Sleeping in bed outside of towns isn't allowed. Inn plots allow anyone - except for enemies - to sleep in beds on that plot

/plot fs (Price)

Puts the chunk your standing on up for sale for other residents

 

/plot nfs

Takes the chunk your standing on off sale.

/plot set perm

Allows you to handle permissions for players in the chunks. Use /plot set ? for more information.

/plot toggle

Same as /t toggle but on a chunk by chunk basis

If a plot type isn't mentioned here, it is disabled or otherwise useless

Town Plots

Outposts

These are claims of land that are not attached to your town. They're limited by your town level and nation status. They allow you teleport to that outpost and cost 3600G to claim.

Nations Zones

These appear around all towns that are in a nation. No one can build there except members of the same nation. They extend 2 chunks from all town claims and 4 chunks around the nation capital. They stay enabled during war as well. It's a powerful tool for land control.

All wars start at 7 PM EST on Fridays and end at 8 PM on that Saturday.

There must be 2 players online in each participating town to initiate an attack. You initiate an attack by simply standing in an enemy town's border block (Chunks at the edge of a town claim). This creates a war zone in which you can use and access chests, as well as place TNT and break/use doors. Standing in the block deals 1 damage every 5 seconds. Town blocks have 60 hit points while home blocks have 120 hit points. Taking a town block gives your town 50 points, and changes the opposing town's border (Meaning you can attack the next chunk in). Taking a town block does NOT make give you ownership. Access to chests, door use and TNT are all ceded once you conquer that town block. To conquer a town, you take it's homeblock, or drive it to bankruptcy with war fees.

How are wars lost?

Your town is eliminated from war if it's conquered or driven to bankruptcy. If this happens you are forced to be apart of the enemy town's nation for 5 days and are subject to their taxes. If a nation's capital is conquered, the nation dissolves.

How are wars won?

The nation with the most points to their name wins the war. Points are awarded as follows

  • 1 point for killing a player

  • 50 points for taking a town block

  • 1000 points for taking a town.

  • 5000 points for taking a nation

Should your nation win a war, an admin will come and reward each town in your nation with 60,000G in the form of gold shipments.

Simply Duck Network

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